Chaos Emeralds by SuperHedgehogBros

7 Chaos Emeralds

The Chaos Emeralds (カオスエメラルド, Kaosu Emerarudo) are seven ancient emeralds and mystical relics tied to the Master Emerald, with powerful properties and abilities. Those that hold the Chaos Emeralds can use their powers for a variety of things, such as initiating a super transformation, powering machines, and warping time and space. Anyone who combines all seven of the Chaos Emeralds can command ultimate power.

Throughout history, the Chaos Emeralds have been the center of countless world-threating conflicts and have been targeted by multiple factions on both one world and beyond, who seek them for their immeasurable powers. In the hands of villains they have been used for doomsday weapons and schemes for world domination, and in the hands of heroes they have been used to save the planet. Over time, the Chaos Emeralds have been gathered multiple times, though after each usage they tend to scatter themselves and reset the hunt for them.

In the early games of the series, the Chaos Emeralds were more like "bonus" items, but since Sonic Pokémon: Adventure, they have become necessary plot devices, and that trend has continued throughout the later games.

"The servers are the 7 Chaos... Chaos is power, Power enriched by the heart... The controller is the one that exists to unify the chaos!"

Tikal the Echidna.


The Chaos Emeralds' background are shrouded in mystery and no one knows where they came from. It is known that they have been around for several millennia and predate the Master Emerald which has existed since before recorded time and that they have played a large role in numerous events throughout known history. The Chaos Emeralds' power has been passed down into legend, and the power of all seven emeralds brought together has been described from the emergence of a mysterious power to no less than a miracle.

Over the course of history, ancient civilizations came to know about the Chaos Emeralds and sought to harness their power: according to legend, the ancient civilization on West Side Island utilized the power of the Chaos Emerald for the advancement of their society and achieved great prosperity. Other civilizations also seeking them included the Babylonians, who existed thousands of years ago and the Black Arms, who have visited Mobius for at least 2,000 years. The Chaos Emeralds also have a connection to the Gaia Temples which supposedly to go back ten thousands of years, if not more. Similarly, the Chaos Emeralds would shape several locations on earth, like Cocoa Island which was part of a coral reef in that was pulled to the surface by the Emeralds' power, and South Island which shifts along the water due to the Emeralds' presence.

It is said that in the era predating recorded history, besides ancient civilizations usage of them, the Chaos Emeralds were used for evil deeds. One known instance was when West Side Island's prosperity lead to avarice as some people wanted the emeralds for their own evil intentions, sparking a conflict so great that the gods had to intervene and seal the Chaos Emeralds. Having witnessed this misuse, the gods created the Master Emerald to balance out the Chaos Emeralds' power and equipped the gem with the ability to nullify and control them. An ancient mantra associated with the Chaos Emeralds and the Master Emerald would eventually arise, explaining their connection and the Chaos Emeralds' ability to transform thoughts into power, which goes like this: "The servers are the seven Chaos. Chaos is power, power is enriched by the heart. The heart is the controller. The controller is the one that exists and serves to unify the Chaos."

Over 4,000 years ago, the Chaos Emeralds and the Master Emerald had come to reside in the Altar of the Emeralds, a shrine in the outskirts of the Mystic Ruins where a colony of Chao lived peacefully, for an unprecedented amount of time. This shrine was protected by a sacred barrier, preventing anyone from taking the Emeralds. There, water itself began to form an actual living body, due to being received prolonged exposure to the Chaos Emeralds which became into the mystical water beast Chaos. Chaos would take up the role of the shrine's guardian, protecting its contents and inhabitants.

Around 4,000 years ago, ancient echidna civilizations knew of the Chaos Emeralds and sought their secrets. The Nocturnus Clan were known to have been experimenting with the Chaos Emeralds as a part of the creation of the Gizoids, while the Knuckles Clan revered the Chaos Emeralds as sacred and they became a part of their lore along with their associated mantra. Tikal the Echidna, the daughter of chief Pachacamac the Echidna of the Knuckles Clan and a friend to the Chao and Chaos, was eventually allowed into the shrine by Chaos where she could behold the Chaos Emeralds.

As the Knuckles Clan faced extermination at the hands of the Nocturnus Clan, chief Pachacamac and his followers launched a raid on the Altar of the Emeralds to take the Chaos Emeralds and the Master Emerald to gain undisputed power. Tikal attempted to stop her clan, but her pleas fell on deaf ears. Trampling over Tikal and the Chao alike, Pachacamac and his warriors were poised to take the emeralds, but in the process they incurred the wrath of Chaos who used the Chaos Emeralds to become Perfect Chaos and destroying many civilizationa in vengeance, before being sealed in the Master Emerald by Tikal. After this tragic event, the emeralds were named the "Chaos Emeralds" by the surviving members of the Knuckles Clan due to their connection with Chaos, and they have since been primarily guarded by the echidnas.

In more recent times, over fifty years prior to Sonic Pokémon: Rise of the Shadows, the Chaos Emeralds were researched by Gerald Robotnik for Project Shadow, which allowed the professor to create the Chaos Drives containing crystalized Chaos Energy, and his studies of the Gizoid.

Powers and traitsEdit

Each Chaos Emerald is said to possess mystical properties and contains unlimited amounts of highly potent and powerful Chaos Energy that is said to give life to all things. Even alone, their power is unmatched by pretty much anything else in the universe, except by the Power of the Stars and the Master Emerald. It is often said that those whom manage to combine all seven Chaos Emeralds would gain ultimate power. Because of the great amounts of power emanating from each emerald, it is possible to create radars to track their energy signature.

The main power of each Chaos Emerald is described as being able to “transform thoughts into power”, implying they have some form of reality-warping capability. This allows them to perform certain feats, such as showing visions, performing rituals and even reviving the recently deceased. Foremost, however, this power allows the Chaos Emeralds to generate the Chaos Energy they contain, making it the source of the emeralds' vast energy. This makes the Chaos Emeralds an everlasting source of pure energy and enables them to float in the air by themselves. This energy can be harnessed from the Chaos Emeralds, either by their wielders, or machinery and can be used for various purposes. This energy can even be drawn and reacted from the emeralds without physical contact and be done so over great distances.

When someone harnesses the power of one or more of the Chaos Emeralds, they can perform different Chaos Powers, such as Chaos Control, and occasionally get their own abilities enhanced. When absorbing all seven Chaos Emeralds, they can initiate a super transformation, which allows a person to enter a Super State, an enhanced form that grants the person flight, near invulnerability, different Chaos Powers, and drastically increases physical and innate abilities. These transformations, however, do not last long, as they quickly consume energy and require ring energy to be maintained over longer periods of time. The energies of these super transformations can also be given from one person to another to allow that person to achieve a Super State of their own.

The energy of the emeralds can also be harnessed to power machines, making it possible to power various types of powerful and advanced machinery that normally would be impossible to use due to the immense amounts of energy they require, such as the Eclipse Cannon.

The type of Chaos Energy the Chaos Emeralds produce is based on thoughts/emotions. Positive thoughts, such as friendship and caring, generate positive energies and negative thoughts, such as anger and hatred, generate negative energies. If the Chaos Emeralds is either absent of the negative energies (or possibly positive energies) as seen in Sonic Pokémon: Adventure DX or Choas Saga, or all of their energy as seen in Sonic Pokémon: Unleashed or the Unleashed Saga, they will become gray, pale and apparently powerless. The only known ways to restore the emeralds from this state is through peoples' thoughts or the Gaia Temples. The Chaos Emeralds can as well take on other powers, as seen in Sonic Pokémon Chronicles: The Dark Brotherhood where they were psychically treated by the Overmind into Great Emeralds which boosted their psychic powers.

The Chaos Emeralds appear to amplify their own power the more emeralds there are used in the process. This is mainly demonstrated with the Eclipse Cannon: with five emeralds it could destroy a large city, with six emeralds it could blow up half of the moon and with all seven emeralds it could destroy planets and pierce stars.

Each Chaos Emerald is linked to each other and act like magnets that can attract or repel each other, giving them magnetic characteristics. This for example allowed Tails to pinpoint Dr. Eggman's location on Space Colony ARK because he had the rest of the Chaos Emeralds in his possession.


For unknown or unexplained reasons, after the Chaos Emeralds have played their part in the story in the games, the users of them apparently lose possession of the emeralds, and they have to be collected in the following game. While the Chaos Emeralds can lie around basically anywhere, they can quite often be found in Special Stages, strange alternate dimensions.

Although Sonic is seen at the end of the first Sonic the Hedgehog game allowing the Emeralds to return to their original places, it is unknown why the Chaos Emeralds need to be collected at the beginning of every game (except, of course, for the purpose of game dynamics).

However, there is one exception to this explanation. During the opening sequence for Sonic Pokémon 3 (if the player chooses Sonic alone or both Sonic and Tails as his/her character choice), Sonic is in possession of all seven of the Chaos Emeralds at the beginning. This is evident when he leaps off the Tornado and falls off-screen only to come racing across the ocean as Super Sonic before making his way onto Angel Island. There, Knuckles steals the Chaos Emeralds and hides them from Sonic so that he has to search from scratch like all other games. In the first season of the anime series Sonic Pokémon, Sonic states that every time they come together they always scatter again. Thus, another explanation could possibly be that Sonic himself hides them so their power won't fall into the wrong hands, and so all of them won't be in one group for "easy picking." This is also backed up by the Sonic Pokémon anime series in its final season where Sonic scattered the Chaos Emeralds throughout the universe while he was in his Super form so the Metarex wouldn't get a hold of them.

Another reason why the Chaos Emeralds are spread is because they have magnetic qualities as stated earlier; after each use of the Chaos Emeralds, the resulted merge of the emeralds and their power forces them to repel themselves from their shared location, so they tend to scatter themselves after each use.

Artificial EmeraldsEdit

It is possible to create synthetic Chaos Emeralds with the same wavelength and properties as the originals, but with less power. This has been proven by Tails in Sonic Pokémon Adventure 2 and by both Tails and the Metarex in Sonic Pokémon. However, the Metarex-made Emeralds seem to phase out after use, becoming fragile and useless; even without using them these Emeralds are fragile themselves as they can be hand-crushed easily as shown by Shadow and Rouge.

The Metarex-made Emeralds seem to only have negative energy inside them as Sonic became Dark Super Sonic when he used a hoard of their fake Chaos Emeralds. It is mentioned that the Metarex made artificial Chaos Emeralds to trick Sonic and the others from getting their hands on a real Emerald.

In addition, the artificial emeralds can also be used to sabotage devices that require Chaos Emeralds to power them. It was because of this that Tails attempted to place a fake Chaos Emerald into the Eclipse Cannon console and render it inoperable. In addition, because it had the same wavelength and properties as the originals, artificial emeralds also allowed the user to access Chaos Powers just as a genuine Chaos Emerald would, which is especially apparent with how Sonic escaped from near-certain death at the hands of Eggman and how Shadow teleported back to the Blue Typhoon after being launched far away by the Sonic Power Cannon in episode 73 of Sonic Pokémon anime series.

Sol EmeraldsEdit

Main article: Sol Emeralds

The Sol Emeralds are the equivalent jewels from the Freedom Fighters' dimension, appearing in Sonic Pokémon Rush and Sonic Pokémon Rush Adventure.


The Chaos Emeralds were originally guarded by Chaos, a Chao that had mutated due to contact with the Chaos Emeralds, and that protected both the Emerald Shrine and the other Chao that lived there. Knuckles guards them as well as the Master Emerald.

Tikal found Chaos and the Chao in her ancient Echidna family. She loved them and cared for them, but her father found out about them and wanted the power of the Emeralds for himself. He attacked the Emerald Shrine and tried to steal the gems, but Chaos absorbed the power of the Emeralds, became Perfect Chaos and destroyed the Echidnas. Tikal appealed to the Master Emerald to seal Chaos away inside it, sealing her own spirit in the process. The Chao lived on and bred, however.

This is the point at which the Echidnas took over in protecting the Emeralds, known as the Brotherhood of Guardians. In the manga and game versions, Knuckles is the Echidna that is merely the latest in a long line of Master Emerald protectors, protecting it in the time of the current Sonic Pokémon timeline (in the Sonic Team storyline, other continuities like the American Sonic comics have more echidnas in existence).

Angel Island was not afloat in the time of Tikal, but was instead located in the ocean near the Echidna city (now Mystic Ruins). It's possible the Floating Island was created when Perfect Chaos arose before Tikal sealed him which there is evidence of in the Sonic Pokémon 3 manual. If this is true, the reason it does float high in the sky is most likely in order to protect the Emerald from invaders who might try to steal it (like Dr. Eggman eventually did).

Another reason for the fact that the Angel island floats, could be that the Master Emerald's energy causes the island to rises high above the surface. During the time of Tikal's life the Chaos Emeralds canceled out the Master Emeralds effects and after Chaos used the Emeralds to become Perfect Chaos, the lifting effect of the Master Emerald started (although it is not shown in Sonic Pokémon Adventure DX). This is extremely likely, given that Sonic needed to retrieve the Master Emerald so the island could rise and that the island began to sink and wobble in the sky after the Master Emerald was stolen again by an Eggrobo in Sonic Pokémon: Sonic & Knuckles.

Strangely, when the Chaos Emeralds become Super Emeralds in Sonic Pokémon: Sonic & Knuckles 3, which happens during the story of Sonic Pokémon 3 and Sonic Pokémon: Sonic & Knuckles, the island still floats in the air. The question is, why does it float if the Super Emeralds are in the same chamber as the Master Emerald? This may be true because the Master Emerald can cancel the Chaos Emeralds, or enhance them to make Super Emeralds. This may mean that the Master Emerald provides power for the Chaos Emeralds, and can be made to stop their power or maximize their power in close range.

The House of Acorn are the Guardians of the previously mentioned Sol Emeralds.


Throughout the franchise and series, the Emerald colors are always: Dark Blue, Cyan, Yellow, Purple, Red, White and Green.

Emerald ShardsEdit

Main article: Emerald Shards

Emerald Shards are fragments of Chaos Emeralds crushed by Doctor Eggman found in Sonic Pokémon Battle. They are used to operate the E-121 Phi model robots. Once an E-121 Phi is destroyed they drop their Emerald Shard and either break down or retreat. When 5 Emerald Shards of the same color are united, a Chaos Emerald can be created. Tails is the one who first discovered how Emerald Shards work and characters often visit him to have their Chaos Emerald reassembled which Emerl would soon absorb. Chaos Gamma is also seen with an Emerald Shard which he absorbs to injure Shadow.

See AlsoEdit

Notes & TriviaEdit